AG

Web Developer & UI/UX Designer

Designing systems.Building experiences.

I'm Ahmed Aly Ghaly. I take a digital experience from the first flow to the finished build, so nothing gets lost between the design and the code.

And I obsess over the details that nobody notices.

Portrait of Ahmed Aly Ghaly Ahmed Aly Ghaly
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01—05 Selected work

Selected work

Five sites, five different scopes — some full WordPress builds, some fully specified Figma files for another team — but the UI/UX, the design, and the client conversations were mine throughout.

Value Poly

Medical center website

A website for a multi-specialty medical center, organized around its services: a clear way into each specialty, patient reviews, and a booking form that is never far away.

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Noor Al Mamzar

Bilingual clinic website

A bilingual Arabic/English medical center site juggling four specialties and two languages in one hero, with a muted sage identity and the trust numbers placed ahead of any service copy.

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AB Interiors

Interior design studio website

An interior design studio site spanning three services — interior, exterior, and landscape — each styled distinctly, backed by a 50+ photo property gallery and a client video tour.

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Clinica Jizel

Luxury clinic website

A luxury aesthetic clinic site spanning seven specialties, built around real treatment photography instead of icons, with practical info and booking always close at hand.

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Car Clinic Garage

Automotive garage website

A performance-garage site built to read as technically credible to luxury car owners, leading with a marque row and real facility photos before any service claims.

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View all work
Portrait of Ahmed Aly Ghaly FIG. 01 — AG / 2026

The person behind the details.

I design the experience, then build it myself, so the decisions made on the canvas are the ones that reach the browser.

Outside the work I like games where position matters: chess, football, backgammon. They shape how I look at a product: what each part is for, what information people have, and what happens a few moves later.

  • DesignFigma, wireframes, prototypes, design systems, mobile-first layouts.
  • BuildWordPress and Elementor Pro, custom themes, React and TypeScript.
  • ShipCore Web Vitals, on-page SEO, and tracking with GA4 and Tag Manager.
Full bio & toolkit

Looking good is the last decision, not the first.

Four stages, each with one rule I keep coming back to.

Think

Position before pieces.

I start with who's using it, what they're trying to get done, and what a wrong turn costs them. Screens come later.

Design

Roles before components.

Every element gets one job. Hierarchy, flows, and variants are decided as a system, not screen by screen.

Build

The design ships as designed.

Components, tokens, real breakpoints, fast pages. What was decided in Figma survives contact with the browser.

Refine

Play the odds, then check the details.

Launch, watch what people actually do, adjust. Then the 8px.

Inside the process

The clean version is simple. The real version is… a little different.

The clean version ResearchIdeasDesignFeedbackRevisionTestingLearn

The real version. Press next.

ResearchUntitled.fig

Getting started

Good design isn't the design that never changed.It's the design that kept getting better because we learned something.

  • Final.figEdited 3 weeks ago
  • Final 2.figEdited 2 weeks ago
  • Final New.figEdited 5 days ago
  • Final Approved Last V2.figEdited just now
UnderstandThinkTryLearnChangeRepeat.

That's design.